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Xpresso driven Traffic Light Object

Xpresso driven, linkable and stackable Traffic Light ObjectYou can get it here: turbosquid.com/3d-models/3d-xpresso-driven-traffic-light/510693Cast:Christian RambowTags:Xpresso, driven, Traffic, Light...

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Headmodeling tutorial from 2005

A very very old tutorial i did in 2005. Found it in the deep corners on the HD of and old Workstation. Due to a lot of requests i am uploading it here.The quality of the result is somehow outdated but...

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3 little monsters - Jolli

After trashing a lot of concepts over the last few month i've finished the design for the first of those 3 little monsters.Cast:Christian RambowTags:3d, character, turntable, zbrush and cinema 4d

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Retopo Tutorial: Zbrush > Topogun > Zbrush > C4d (Normalmaps)

Wie versprochen hier mein Workflow mit Zbrush, Topogun und C4d. Ich hoffe es ist einigermaßen interessant. Die Datei zum loslegen gibts hier:...

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Part 1 > From a Sphere to a rough Bust

This is an about 2 hours long doodle/sculpting session.200% speedup, so it's not really a timelapse ... because i would like to have every process visible to you.Most time using Move, Snakehook,...

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Part 2 > modeling details (hair, ears, pores), retopo, C4D import...

This is part 2 Modeling detailsretopo in Topogunimport into Cinema 4D with displacement and normalmap.Cast:Christian RambowTags:Zbrush, sculpting, topogun, cinema 4d, import, normalmaps,...

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bust turntable

just a turntable of the finished model from the sculpting session part 1 and 2Cast:Christian RambowTags:turntable, zbrush, bust, AR and Cinema 4D

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zsphere to basemesh

Just some quick and fun zbrushing while recording.At 17:40 starts the maybe more interesting sculpting part.Building up a zsphere Layout. And roughly sculpting a female bodyform.I missed to record some...

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Lunchbreak doodle

runs at 200% (original time about 50 minutes)Cast:Christian RambowTags:

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capture Face 2

... bones converted to joints and autoweighting ... smooth and cleanup weights in the mouth area. Just bind the raw data without a seperate joint for open and closing the mouth area.Cast:Christian...

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Hairtutorial - the OneSpline Method

In this tutorial i am showing the Spline Based Method to create Haircuts with a easy fully editable SplineLayout even with serveral Layers of HairObjects.Thanks to the wonderful OneSpline...

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example: OneSpline Hair with guide dynamics

Stable dynamics and the haircut remains (for shure depending on your dynamic settings). Splines are still editable … also dynamics while changing haircut on the fly is possible.Cast:Christian...

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Messiah Studio (Autorig) > FBX > Cinema 4D

I found the issue that is causing the autorig to not export skin weights to c4d via FBX properlyThe reason is that you accidentially have the default Character_Face_Camera placeholder AND your mesh in...

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Doodle without plan (42 min realtime sketching)

...just a recording while sketching without concept in mind to relaxCast:Christian RambowTags:doodle, zbrush, session, realtime and sculpting

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Marmoset realtime skinshading

...Cast:Christian RambowTags:realtime, skinshading, marmoset and toolbag

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quick head concept blockout

Cast:Christian RambowTags:zbrush, sculpt, bust, human, head, sculpting, 3d, modeling, tutorial and speedsculpt

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Hand-Test wip

Work in progressCinema 4D and ZbrushCast:Christian RambowTags:Hand, Model, sculpt, zbrush, cinema 4D, rig, animation, test, skin, hair and joints

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dynamesh rough head blockout

first speedsculpt after serveral months of no time for sculpting.Cast:Christian RambowTags:

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refblockout

quick blockout while trying the new image grid in zbrush 4r4Cast:Christian RambowTags:zbrush sculpting session

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refblockout2 - quick and loose details

Cast:Christian RambowTags:zbrush sculpting session

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